This is a documentation for Board Game Arena: play board games online !
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(Adding "Sector Maps" section) |
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سطر ٤٩: | سطر ٤٩: | ||
If you roll a 6, roll again until you get a new number. | If you roll a 6, roll again until you get a new number. | ||
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== Void == | == Void == | ||
سطر ٥٧: | سطر ٥٦: | ||
Gaining research from the void does not use up any of your actions or special ability uses for your turn. Ships that earn you +1 research from the void can move and use special abilities normally that turn. | Gaining research from the void does not use up any of your actions or special ability uses for your turn. Ships that earn you +1 research from the void can move and use special abilities normally that turn. | ||
== Sector Maps == | |||
(missing Void maps) | |||
[[File:Quantum_maps_1.png|center|alt=Quantum Map Options #1|800px]] | |||
[[File:Quantum_maps_2.png|center|alt=Quantum Map Options #2|800px]] |
مراجعة ٠٤:١٥، ١٦ أبريل ٢٠١٨
Ship Abilities
Each type of ship has a unique special ability that can be used once per turn.
- An individual ship die can only use ONE ability per turn, even if it changes number.
- Using a ship ability does not count as an action (although maneuver and transport are used during a move action).
- Ship abilities can only be used on your turn, and only by ships on the map. (Ships in the scrapyard and expansion ships can’t use abilities.)
- You cannot change a ship number in the middle of moving that ship - for example, immediately before rolling for combat.
Void
At the start of your turn, for each of your ship dice on the void map tile, you gain +1 research.
Gaining research from the void does not use up any of your actions or special ability uses for your turn. Ships that earn you +1 research from the void can move and use special abilities normally that turn.
Sector Maps
(missing Void maps)