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الفرق بين المراجعتين لصفحة: «Gamehelptablut»
Dr max kurt (نقاش | مساهمات) لا ملخص تعديل |
Dr max kurt (نقاش | مساهمات) لا ملخص تعديل |
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سطر ٢٩: | سطر ٢٩: | ||
= Captures = | = Captures = | ||
A pawn is captured, and hence removed from the board, when surrounded by 2 ennemy pawns on opposite neighbour tiles : | |||
[[File:Tablut_soldier_capture.png]] | |||
However, a pawn willingly moving between 2 ennemy pawns does not get captured. | |||
The is special in regard to capture: 2 muscovites are not enough to eliminate him, | |||
he must be encircled on all his 4 neighbour tiles, by muscovites or fortress tiles : |
مراجعة ١٨:٠٨، ٤ مارس ٢٠١٨
Description
Tablut is an abstract tactical game for 2 players.
It is played on a 9 per 9 tiled board. There are 16 black pawns, called muscovites, 8 white pawns, the soldiers, and a special white pawn, the king.
Players take turns, moving a single pawn of their color each time.
The initial setup looks like this:
Objective of the game
For the player with the black pawns, the muscovites, the goal is to make encircle the king in order to capture him.
For the player with the white pawns, the goal his to bring the king on any tile of the rim of the board.
Moves
All pawns move like the tower in chess: horizontally or vertically of any number of tiles.
Fortresses
The muscovites and the king starting positions are fortresses: as long as they do not leave those tiles, pawns can freely move inside them.
However, any pawn at a stop outside a fortress cannot enter nor pass through those tiles.
Captures
A pawn is captured, and hence removed from the board, when surrounded by 2 ennemy pawns on opposite neighbour tiles :
However, a pawn willingly moving between 2 ennemy pawns does not get captured.
The is special in regard to capture: 2 muscovites are not enough to eliminate him, he must be encircled on all his 4 neighbour tiles, by muscovites or fortress tiles :